MokonyxHero is our Joomla hero / landing-section module (mod_mokonyxhero) with a self-hosted three.js WebGL hex-field background engine, plus image, video, gradient and slideshow backgrounds and a content-card overlay.
Why a public roadmap?
- See what's shipping right now.
- Discover upcoming features before they launch.
- Tell us what to prioritize.
MokonyxHero Roadmap (current stable 02.11.00)
Milestones, modules, and maybes - all in one tidy accordion. ✨
- Full set of runtime accessibility & control language keys for the module.
- Flat raw-HTML hero mode for full-custom markup.
- WebGL still / poster fallback for bring-your-own scenes.
- WebGL library now loads from the shared
lib_mokonyxasset library. - Installer safe-delete guard - refuses to remove shared group directories.
- Manifest author URL points at the hero product page.
- Consolidating onto a single renderer - moving the WebGL engine onto the shared platform engine and retiring the duplicate canvas renderer.
- Making the module a universal WebGL surface - run any WebGL scene entirely from module settings.
Competitive feature parity across authoring, media and interaction:
- Visual drag-and-drop layer editor.
- Preset / template gallery to start from.
- Video backgrounds.
- glTF / GLB 3D model embedding.
- Web Services plugin to provision & configure hero module instances.
- Scroll- and pointer-driven scene interactions.
- Shared scene gallery across Moko-managed sites.
Items and timing are indicative and may change based on feedback and feasibility.